Esports has rapidly grown into a huge worldwide phenomenon due to three things, online gaming, video streaming and betting.
The first, online gaming, is something that many people will have done in the past. We have seen a shift in the gaming world from making games that you play by yourself against the computer to games that feature the ability to play online against someone else. Whether this is a big 20-player game between 20 different people all over the world or a game of Fifa between two people, this is online gaming and a big reason why many people originally became interested in esports.
Generally speaking, we are a competitive bunch of people, and playing free games online where you can beat someone else is something that gives us a great buzz. It is much more satisfying to beat a real individual than the computer, and now many people will solely play games online rather than playing the standard offline game against the computer.
The second thing that has helped esports become the big business they are today is video streaming. Thanks to social media, we can show our lives to the world through YouTube, Facebook and many other social media platforms. Whether you are videoing yourself at a party or streaming yourself playing the best games online and showing everyone your high score, this is all thanks to social media and the ability to show ourselves off.
One of the big reasons why esports became an acceptable spectator sport was due to the popularity of these early players, who were showing the world what they were doing on social media. From there we saw tournaments and games created that people could log on and watch, and it is the crowds from these games online that created the first following for eSports.
The appetite to play free games online against other players has been around a lot longer than we have had the ability to do it. One of the main reasons why it took so long for esports to grow and become global is that the technology simply wasn’t there to make it happen, forcing players to wait for an opportunity to get together online.
There was nothing better than being able to play against someone else 20 years ago on a computer, but that required both of you to be in the same room at the same time and on the same console. The internet simply wasn’t good enough back then to allow online gaming, but it is now. Instead of playing on the same console, we now play games online, because everyone has fast internet that can handle this.
While the growth of esports was relatively steady, a big reason for that is down to technology. Had we all got the internet speed that allowed us to play online 30 or even 40 years ago, then there is a good chance that esports would have been born a long time ago.